One Problem I’ve been running into is hit testing, hit testing was relatively easy in AS2 in my opinion, it’s quite easy in AS3 but different. I’ve found that I think things might be going a bit fast for the hit test I have. You can hit test a bounding box or you can hit test point, which will hit test much more accurately, this very good for curves which I have a lot of. This is kind of knocking nails into my platform idea.


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