I’ve been looking at the different ways of using the sound data; one way I’ve completed today (thanks to gotoandlearn.com) is using the bmp in a song. The problem with this is I have to do prep work for the song in other software. The first part is to use adobe audition, and get the beats as numerical values, then using java script import it into flash as an array. This can then be used, in this case I used the graphics api to draw a line to the numerical value, then play the music to match and the two work together to create a visualization, all very good and rather complicated! This good as it is precise, the data as it were is there for flash to use but I will hopefully have it so players can use their own music, which means this method won’t be viable. I’ll need to get the information at runtime no prep work but I can keep this method in mind.