Friday, 12 February 2010
Code code code
No luck so far with my coding problem, so it beats me again. Forums; my savours with my last big problem are coming up negative, I must hold the record for the post most viewed with 0 replies, I think on one forum I was up to 30+ views/ 0 replies after a few hours, I look like going bumping later or I’m on my own. Failing miserably at that I thought I’d prototype a different control system I thought might work, rather than “been” the mouse, I’ll try having the character travel to the mouse. I really like this method; it’s not instant like the old system but more reactive and fluidic than key presses. I’m quite pleased with this system and for once one of my prototypes has implemented into my main project file seamlessly, a first I think (it’ll definitely snow now). I’ve made it so the character face the mouse so appears to be floating/flying around in space and your mouse (icon hidden) is setting his path.
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