Thursday, 14 January 2010

Problems...

I have been having a lot of trouble with the particle system! Choosing flash over unreal is looking like an error after the last few days. After days of stress, trying to get the game elements in place I’m looking at my options, I’m currently deciding on whether to persevere and hope I sort out the problems in the next week or so, or come up with something that has a greater chance of success. There’s only so much I can say in the document at the end “this is what I would have liked to have done...” before it ends up just been a picture of a game and a load of what ifs. It’s very depressing when I want to crack on with the code to get it out of the way so I can make some visuals and graphics, aspects of the game I don’t mind whittling away the hours with and getting some return. The problem with the code is you spend hours and days trying to get something to work and it can be the most simplest thing on screen when it’s done but the code built up behind the scenes can reach dozens/ hundreds of lines.

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